Wednesday, September 11, 2013

Save Our Sheep Weekly Update - 9/10/2013

We've made some great progress in both design and game play elements within the past week.

Art Completed Tasks:

  1. Determining art style
  2. Main character art
  3. Background (setting and color palette) reference art
  4. Dream catcher 

Programming Completed Tasks:

  1. Projectile launching and exploding
  2. Sheep spawning
  3. Adding character and dream catcher art assets
  4. Sheep's fall slowed by dream catcher
  5. Re-factoring of previous code for improvements
Some goodies: 
Final Character Art

Dream catcher / Slowing field
Background Placeholder Art